Where is the "trigger" property in godot 3.0

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:bust_in_silhouette: Asked By mateushmm14

Basically, i can’t find the “trigger” property that used to be at the CollisionShape2D node. By the way, i have searched in the docs but it wasn’t clear enough…help.

:bust_in_silhouette: Reply From: eons

No more trigger, use areas for that.