in a 2.1.x version .tscn scene file there are some rows like this:
image = Image( 32, 32, 0, RGBA, 0, 0, 0, 0, ..., .... )
The project converter tool, to Godot 3.0, available in 2.1.4 engine editor breaks this rows for new scene file and is not possible to open it in the new Godot 3.0 editor. The target scene seems corrupt... How to fix this? Take a look at the two sample files:
1) Example 2.1.4 scene
2) The same scene converted for 3.0.0
Thanks in advance.