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Asked By | drezgames |
The manual says you can set looping on import:
Where is this? I use an AudioStreamPlayer, I can load a file and that works. But I’m not seeing where I can control looping?
I am not sure about Godot 3.0 but doesn’t
yourAudioStream.set_loop(true)
work (in script of course)?
SingingApple | 2018-01-30 11:46
yes, this will work too. thx.
drezgames | 2018-01-30 18:10