Is there a way to update a texture resources in a project that is exported? The closest answer I've got is this https://godotengine.org/qa/20500/is-there-a-way-to-reload-an-image-while-running?show=20500#q20500 but I cant figure out how the asker did it. I've tried to export the project with png files excluded but editing the png files has no effect. In-fact the only files that are necessary are the .import files.
TLDR: want to edit image resource files on exported project but the textures won't update.