+1 vote

Just wanted to report this (potential) bug :

When copy/pasting an animation in the animation player, changes on the pasted animation trigger changes on the copied animation. It's easy to work around this but I just wanted to report this. :P

I noticed this on Godot 3.0 RC1.

Greetings, Footurist

in Engine by (840 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.