Grid path finding tutorial

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:bust_in_silhouette: Asked By Newby
:warning: Old Version Published before Godot 3 was released.

I plan to make a fire emblem like game for my capstone project and i would like to know if there are any tutorial videos that can explain how grid path finding works. can i have like a base code so i can build it up from there

:bust_in_silhouette: Reply From: literalcitrus

Safest bet is to look into A* pathfinding: https://en.wikipedia.org/wiki/A*_search_algorithm

Godot also has an AStar object that you can use to do it for you, though understanding how A* works in theory is important. http://docs.godotengine.org/en/stable/classes/class_astar.html