I can see a slight horizontal offset happening when enabling Camera2D during runtime (set_current(true)).

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By Footurist
:warning: Old Version Published before Godot 3 was released.

What may cause this?
Of course it’s also happening when enabling at start of runtime, but then it’s not noticable, logically. All nodes have accurate positions, that’s not the cause. I also have a parallax background, that contains also a hud (Node2D).

Thanks for all your answers!
Greetings, Footurist

I think I have the same issue. If you found the sollution please let me know.

Blastblood | 2018-11-02 16:25