Cull mask of Directional Light not working? (Godot 3.0 RC2)

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By damncoder
:warning: Old Version Published before Godot 3 was released.

I am trying to setup cull mask of DirectionalLight in the scene to cut off some objects from this light, but there is no effect…

What i am doing wrong?

:bust_in_silhouette: Reply From: Andrea

i’m having the same issue 2 years later, i found a post on github in where it seems it’s a bug.

did you manage to solve this?

Still no. For now i am not working with Godot, so i dont know about any updates. Looks like this bug is still here :slight_smile:

damncoder | 2021-01-03 12:16