Is there a way to fix Video's color and Quality ?

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:bust_in_silhouette: Asked By dusterstar76
:warning: Old Version Published before Godot 3 was released.

I’ve been attempting to import a Video in Godot for a project I’m working on with others. The video file has been converted to OGV and mostly plays fine (the sound is desirable but I assume there are workarounds for it) however it seems Godot is having a problem with the Video’s quality, it just will not get the colors right and at times the video lags.

Here’s how the output looks like compared to Godot and the original
and the current settings that are being used

Is there any solution to the settings or video format itself to retain the original color scheme and quality?

Thank you in advance and I’d appreciate any help and/or advice!

I’ve had issues with VLC displaying duller-than-normal colors, try playing the video with MPC-HC and compare how it looks with Godot.

Calinou | 2018-01-24 13:23

Hello, my apologies for the very delayed reply.
I have played the video on MPC-HC and compared it to Godot. It resulted to the exact same outcome as in VLC, so I believe it’s safe to assume the video’s colors itself are fine and Godot may be having a problem with it.
enter image description here

dusterstar76 | 2018-02-13 11:55

:bust_in_silhouette: Reply From: Hadi 1

I also faced same issue, and it seems there is a bug report for this: VideoPlayer wrong color space when played back on a texture and viewed in 3D · Issue #18208 · godotengine/godot · GitHub

I’d probably go for playing PNG sequence instead of Video player for now…