+5 votes

I'm trying to set an InputEventAction as a button's shortcut, but in-game, it doesn't seem to respond to it

in Engine by (81 points)

1 Answer

+2 votes

In case anyone else comes across this, it is discussed here. https://github.com/godotengine/godot/issues/15979

by (204 points)

I still did not figure out how to make it work. I used a TouchScreenButton and the action works fine.
I do not have to use the button's nodes (button_down etc.), right?

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