Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | popon2 | |
Old Version | Published before Godot 3 was released. |
Hi,
I have a problem with exported game. In my game, I use this:
get_tree().change_scene("res://Scenes/level_1.tscn")
to move from one scene to second scene (It is play button… when button is pressed, scene is change from menu.tscn
to level_1.tscn
).
But, when I a export game, I have got
ERROR: Failed loading resource: res://Scenes/level_1.tscn
So my question is, where did I do a mistake and how to fixed it? In the engine preview it is fine…
Thanks for your help…
What is the directory structure of your project? Ensure that you have the correct capitalisation on your filepath.
literalcitrus | 2018-01-17 22:24