Exported game Error: Failed loading resource

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:bust_in_silhouette: Asked By popon2
:warning: Old Version Published before Godot 3 was released.

Hi,
I have a problem with exported game. In my game, I use this:
get_tree().change_scene("res://Scenes/level_1.tscn") to move from one scene to second scene (It is play button… when button is pressed, scene is change from menu.tscn to level_1.tscn).
But, when I a export game, I have got

ERROR: Failed loading resource: res://Scenes/level_1.tscn

So my question is, where did I do a mistake and how to fixed it? In the engine preview it is fine…
Thanks for your help…

What is the directory structure of your project? Ensure that you have the correct capitalisation on your filepath.

literalcitrus | 2018-01-17 22:24

:bust_in_silhouette: Reply From: popon2

Now I have it…
I thought that export do everithing for me so I don´t try copy other files into exported game folder. So sorry about this easy question…

normally, the exporter includes all known resources in the project in default settings, check if you have not changed the export options, not sure what is happening here.

eons | 2018-01-18 09:45

Export all resources in the project “on”… later I tested it with other options, but nothing work… Just copy all files into folder contained exported game.

popon2 | 2018-01-18 11:24