Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | DaveMS | |
Old Version | Published before Godot 3 was released. |
Hi!
I am completely new to shader and shading language.
Searching the net I found http://glslsandbox.com , a GLSL gallery and realtime emulation tool.
I am trying to implement some of those effects in Godon but what I get is not exactly what I see in GLSL Sandbox.
ie: see this http://glslsandbox.com/e#42039.0
I translated into this:
As you can see the rotating figure center is at the (0,0) origin instead being centered to the screen. Do I make something wrong?
Please, help.
Thanks
Dave