+2 votes

I want to be able to drag along the screen to rotate the player and camera in a 3D world, how do I do it?

in Engine by (211 points)

1 Answer

0 votes
Best answer

Simply calculate difference in touched point and rotate your player/camera by this numer.

by (444 points)
selected by

I guess you mean "vector", not "number", right?

Well, so much I can figure out, but I can't really get it to work.

This link contains project with such a method

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