Retro "choppy" object motion

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:bust_in_silhouette: Asked By MAJOR_KONTROL
:warning: Old Version Published before Godot 3 was released.

How could I achieve this retro graphics feel/style?

Example: https://youtu.be/qJGsvM6MEVg?t=40s
Everything moves like on a grid. It’s most visible when looking at clouds and animated fonts.

:bust_in_silhouette: Reply From: literalcitrus

Pixel snap should enable that style, you’ll also need to make sure your art assets are all properly scaled so that they fit the pixel grid.

You can enable pixel snap via:
Scene -> Project Settings -> Display -> Use 2d Pixel Snap