0 votes

Hi, I'm running 3.0 and I'm trying to get SSS to work with a shader I made, the shader set the alpha to hide parts that aren't supposed to be rendered, however when setting the alpha SSS stops working, any idea what might cause this? Is it intentional or did I find a bug?

Cheers.

in Engine by (65 points)

1 Answer

0 votes
Best answer

I have been told alpha is not supposed to work at all with SSS.

by (65 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.