0 votes

I have a sample video here:

https://i.imgur.com/2QMKdus.mp4

I capture the mouse cursor as soon as my game starts, but for some tasks (like working in the in-game puzzle screen) require the use of a cursor. When those pop up I release the focus and set MOUSEMODEVISIBLE. Unfortunately, the cursor is left as the spinner. Is there a way to avoid this?

in Engine by (16 points)

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