Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | gutomaia | |
Old Version | Published before Godot 3 was released. |
I’m trying to build a demo project that relies on events that happens on the music score. So far, I’m still figureout how to build it, all sugestions were welcome.
Problem, I have a music, and some actions must be performed when some instruments play some some notes. Music is not MIDI or any sort of tracker thing, therefore, music is just a regular mp3/ogg/wav or any wave base format.
The music files, it self, can have tags/breakpoints on the timeline to tell when the instrument event happens.
Events, must be called in a gdscript (something like: _on_music_event(event) )
My demo is kind of more complex (have other things envolved), but you can think as making a guitar hero for instance.
Any sugestions?