0 votes

Hi,

I've been using the 3.0 beta on OS X, and have been able to successfully import pixel art images without blur by disabling the 'filter' property, as shown below.


My issue is when setting the same image as the icon for the game:


At the moment, it looks like the image is still being filtered. How can I fix this?

in Engine by (29 points)

Have you pressed the "reimport" button?

Yes, I have.

1 Answer

+1 vote
Best answer

This is because your OS doesn't respect Godot's filter settings. You can make a scaled-up version of your on and use that as the game's icon.

by (698 points)
selected by

This is what I ended up doing and it works great. Thanks!

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