Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | mateusak | |
Old Version | Published before Godot 3 was released. |
I’m trying to setup a TextureButton
’s click mask but Godot won’t accept the PBM
I made using Photoshop, and I don’t see any buttons that allow me to convert a PNG
to PBM
within Godot, so I’m lost.