Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | fabio | |
Old Version | Published before Godot 3 was released. |
Godot has some plugin to work with augmented reality
Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | fabio | |
Old Version | Published before Godot 3 was released. |
Godot has some plugin to work with augmented reality
Reply From: | Zylann |
There is a GDNative OpenVR plugin being worked on in Godot 3.0 GitHub - BastiaanOlij/godot_openvr: GDNative based Open VR module
how I use it
fabio | 2018-02-27 14:45
@fabio Do you need AR or VR? They are completely different things.
SingingApple | 2018-02-28 09:09
Yes I do. I need AR
fabio | 2018-02-28 13:15
Look at the other answer then, this answer is about VR.
SingingApple | 2018-03-02 04:09
I undestand but I need AR. My ask was about AR is not VR.
Thank for your help
fabio | 2018-03-03 02:22
Just read the other answer!
SingingApple | 2018-03-03 09:00
Reply From: | Mux213 |
We have plugins for VR, not yet for AR. AR is in the works for Godot 3.1
You can try out this PR for an ARKit build which is fairly far along:
You would have to build that from source but there are a few changes in the way things are deployed to iOS that I haven’t had time to work on lately.