Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Joe0239 | |
Old Version | Published before Godot 3 was released. |
If I rigged a game character using Blender, after that do i have to create the animations in Blender and then export it to Godot or do I first export the character to Godot then I can create the animations in Godot?