Blender engine compatible with Godot 3.0

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:bust_in_silhouette: Asked By Joe0239
:warning: Old Version Published before Godot 3 was released.

I heard that there is some sort of compatibility between Blender (3D modeling tool) and Godot in terms of rendering or something, could somebody please give me more info on this?

:bust_in_silhouette: Reply From: dodgyville

I’ve been unable to export animations from blender and have them load properly in godot 3.

If it’s a modeling issue, you may have more luck using the “better collada export” add-on for blender.

Thank you for letting me know I will keep that in mind.

Joe0239 | 2017-12-02 05:52