0 votes

Does Godot expose any kind of tab order / ui indexing options via its API? The editor allows me to tab through many of the controls, so Godot has the concept. I don't see any corresponding options in any of the controls exposed via the API though.

It seems easy enough to roll your own, I just didn't want to reinvent the wheel.

asked Dec 2, 2017 in Engine by brainsick (26 points)

1 Answer

0 votes

I found the relevant part of the documentation dealing with focus.

It covers next/previous tabbing and even supports top/bottom/left/right movement via keyboard/controller. Seems pretty robust.

answered Dec 2, 2017 by brainsick (26 points)
edited Dec 2, 2017 by brainsick
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