Topic was automatically imported from the old Question2Answer platform.
Asked By
keito940
Old Version
Published before Godot 3 was released.
As I looked at the manual, in the collision of physic characters,
There are KinematicBody2D.is_ colliding and KinematicBody2D.get_collision_normal, but why is not it.
What has become of that?
That manual page has not yet been rewritten for Godot 3.0. If you’re going to use the development version, you can’t rely on documentation being complete (docs can’t be written until after the code is finished). If you’re new to Godot, you should probably stick with 2.1 until 3.0 is released.