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Hello, I need to create a joint between two cubes with another 3D object between them, as in the video example. https://youtu.be/n9tAkXqXsY0
In Godot I was only able to create a joint between two 3D objects using HingeJoint, but I did not find a way to insert the object that would join these two cubes (also with physics behavior).

Is it possible to create this using Godot Engine?

in Engine by (33 points)

If i'm not wrong you can have an Object with two empty objects which are the extremes of the object who joins each other objects.
Attach to each empty object the Joint node.

1 Answer

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Best answer

two pin joint
one staticbody
two rigidbody(box and stick)

connect these with correct order.

by (154 points)
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