I don't even load scripts that are in the autorun, although in the editor everything works
https://imgur.com/a/wCAkj
FULL LOG
ERROR: ImageLoader::load_image: Error opening file: res://assets/sprites/Furniture/Curbstone_empty.png
At: core\io\image_loader.cpp:53
ERROR: Failed loading image: res://assets/sprites/Furniture/Curbstone_empty.png
At: scene\io\resource_format_image.cpp:116
ERROR: Failed loading resource: res://assets/sprites/Furniture/Curbstone_empty.png
At: core\io\resource_loader.cpp:210
SCRIPT ERROR: GDScript::load_byte_code: Parse Error: Can't preload resource at path: res://assets/sprites/Furniture/Curbstone_empty.png
At: res://assets/scripts/Furniture/Curbstone.gdc:17
ERROR: GDScript::load_byte_code: Method/Function Failed, returning: ERR_PARSE_ERROR
At: modules\gdscript\gd_script.cpp:682
ERROR: ResourceFormatLoaderGDScript::load: Condition ' err != OK ' is true. returned: RES()
At: modules\gdscript\gd_script.cpp:1757
ERROR: Failed loading resource: res://assets/scripts/Furniture/Curbstone.gd
At: core\io\resource_loader.cpp:210
ERROR: Can't load dependency: res://assets/scripts/Furniture/Curbstone.gd
At: core\io\resource_format_binary.cpp:717
ERROR: ResourceFormatLoader::load: Condition ' err != OK ' is true. returned: RES()
At: core\io\resource_loader.cpp:137
ERROR: Failed loading resource: res://assets/prefs/Furniture/Curbstone.tscn
At: core\io\resource_loader.cpp:210
ERROR: Can't load dependency: res://assets/prefs/Furniture/Curbstone.tscn
At: core\io\resource_format_binary.cpp:717
ERROR: ResourceFormatLoader::load: Condition ' err != OK ' is true. returned: RES()
At: core\io\resource_loader.cpp:137
ERROR: Failed loading resource: res://assets/scenes/Houses/Shelter.tscn
At: core\io\resource_loader.cpp:210
SCRIPT ERROR: GDScript::load_byte_code: Parse Error: Can't preload resource at path: res://assets/scenes/Houses/Shelter.tscn
At: res://assets/scripts/global.gdc:7
ERROR: GDScript::load_byte_code: Method/Function Failed, returning: ERR_PARSE_ERROR
At: modules\gdscript\gd_script.cpp:682
ERROR: ResourceFormatLoaderGDScript::load: Condition ' err != OK ' is true. returned: RES()
At: modules\gdscript\gd_script.cpp:1757
ERROR: Failed loading resource: res://assets/scripts/global.gd
At: core\io\resource_loader.cpp:210
ERROR: Can't autoload: res://assets/scripts/global.gd
At: main\main.cpp:1361