Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | dfoxworks | |
Old Version | Published before Godot 3 was released. |
Hi,
I have this path array:
path = [Vector2(128, 0), Vector2(128, -192), Vector2(320, -192), Vector2(320, 64), Vector2(448, 64)]
Its a road type path, consisting of right degree angles. But i want to be able to move the using code for different sprites i can instance. So first sprite instance might have only 3 path points, the second one could have 7 path points. Hope that makes sense.