Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Benjamin-L | |
Old Version | Published before Godot 3 was released. |
I am trying to set the clear color and enable HDR on a render target viewport. I assume that I need to set an environment object for the viewport. I tried setting the world property of the viewport and the environment property of the world. I then modified the clear color on that environment but it didn’t seem to have an effect on the clear color of the viewport. What am I doing wrong?
Just to note, instead of using clear color, you can try using a TextureFrame/Sprite to color the background.
Bojidar Marinov | 2016-03-24 09:24