First. I have big trouble with compiling version 2.0.1 stable for android on windows. On command line scons
terminated the build with this message:
***[drivers\libdrivers2.android.debug.armv7.neon.a].
I have no idea how to fix it.
Next trouble is with exporting for android. My phone has android 2.3.0, Godot 2.0.1 stable. After exporting and downloading the apk-file on SDCard, I tried to setup and launch my game. After launching the Godot loading splash screen shows on the display, and then the application crashes. No messages are shown, it just closes and returns back to menu.
Please help me to solve these problems. I like Godot very much, but these problems are just driving me insane.