Identifier not found means you are missing a declaration of a variable or misspelled something, check the line it says the error occurs in and search for mistakes/undefined variables
thanks you bro! i am working with him on this game, and this means alot!
Please, provide more information. Like:
What Godot version you use?
Whats your scipt like?
I used the latest versions of Godot and I had looked at a YouTube video to help me with the scripts, since I am a 7th grader and new to this, and it is titled “Godot Tutorial-WASD Move Character and Import Texture” I had tried to replicate exactly what he did and for the video it had worked, as for me, it had failed and gave me the problem that I have posted.
It would help if you provided a snippet of the problematic code. Identifier not found simply means you’re using an unknown property be it variable or say key id.
As for keyboard input, WASD controls can be done like this
func _process(delta):
# vertical
if Input.is_key_pressed(KEY_W): # do action here
elif Input.is_key_pressed(KEY_S): # do action here
# horizontal
if Input.is_key_pressed(KEY_A): # do action here
elif Input.is_key_pressed(KEY_D): # do action here