Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | imekon | |
Old Version | Published before Godot 3 was released. |
I’m hoping to have a large image (6000 x 6000) based on a repeating image actually 600 x 600 as a starfield that a ship will fly across - see this project:
In the Godot editor I can see the huge image but when I run it, the image is gone, and there’s an error:
ERROR: ImageLoader::load_image: Error opening file: res://main.tscn::1
At: core\io\image_loader.cpp:53