Help! Godot 2.1.4 crashing when I try to export to Godot 3.0 (WIP) format

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:bust_in_silhouette: Asked By Mark
:warning: Old Version Published before Godot 3 was released.

Hi Team

I’m trying to export a project using Godot 2.1.4’s Tools - Export to Godot 3 function. However every time I do it gets about 74% of the way through then Godot crashes.

Even worse it corrupts the entire project so much so that neither Godot 2.1.4 nor Godot 3.0 Alpha 2 can read it. (Thank god for backups!)

Any idea of where to start to rectify this issue?

Cheers

Please run Godot from a terminal, attempt the export on the project and post the terminal logs on an issue on GitHub: Issues · godotengine/godot · GitHub

Also, never try to export a project in the same folder, that’s asking for trouble :slight_smile: (and it should be prevented by the exporter itself ideally).

Akien | 2017-11-01 11:02

:bust_in_silhouette: Reply From: 807

I can´t export too in 32 bit editor. If project is huge there is problems with memory. If project have non-project files, it crash. Delete all the aditional files in res:// and try another time.

I actually discovered that it was non project files in with the project files that were causing Godot to crash. Once I removed them the export went well and I could load it into Godot 3 Alpha 2.

Thanks for your help :slight_smile:

Mark | 2017-11-04 02:27