I'm trying to export a project using Godot 2.1.4's Tools - Export to Godot 3 function. However every time I do it gets about 74% of the way through then Godot crashes.
Even worse it corrupts the entire project so much so that neither Godot 2.1.4 nor Godot 3.0 Alpha 2 can read it. (Thank god for backups!)
Any idea of where to start to rectify this issue?