0 votes

Hello, I want to make a 2d mobile game where the player can drag their phone screen to move the camera. So I used this script: https://pastebin.com/2aN8d0RT
The problem is that the camera laggily moves, like it isn't smooth, um it is hard to explain; like the gestures are flick.
Is there any way to fix this? Has anybody experienced this?
Thank you and sorry for my bad English.

in Engine by (61 points)

1 Answer

0 votes
Best answer

I succeeded fixing it by detecting mouse input instead of screen_drag, since I remembered that mouse inputs could still be detected on mobiles.

by (61 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.