I am trying to create a game where u have to touch a ball and then the ball bounces up and then u have to touch it again, etc....
But how can I make it possible that I can click this rigidbody?
I created a rigidbody node and added a Sprite node (with the texture) and a CollisionShape2d node to it.
The ball now just falls down. I can use rigidbody.apply_impulse to make it "bounce" but how can I check when and where (on the left side or on the ride side) it is clicked!
I hope u understand what I want!
PS: I am german...