GDScript parsing strings

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By DimitriyPS
:warning: Old Version Published before Godot 3 was released.

In GDScript there are operators for parsing string variables?

  1. Appeal to the symbol at index;
  2. Finding/deleting substrings;
  3. And others.
:bust_in_silhouette: Reply From: davidpgil

It seems so. I looked up split() and it seems to exist. How’s this? String — Godot Engine (stable) documentation in English

Again I was looking for not there…
I will test it soon.

DimitriyPS | 2017-10-25 15:31