0 votes

Hi,

i have a game working on one engine, and ads working separately ( https://github.com/Shin-NiL/godot-admob ). I generated the apk templates by adding module as per instructions. But when i add the ads to the game, ads dont work. I need help asap please.

Thanks

asked Oct 24, 2017 in Engine by yeeshu06 (72 points)

I am using .apk file. Yes in the export settings, I do include the templates in 'custom package', provided by https://github.com/Shin-NiL/godot-admob. This was last updated 4 days ago. I did find another one https://github.com/Shin-NiL/godot-admob , however this was 5 months ago. Please advise which one you used. Thank you

This was last updated 4 days ago, but templates are too older.
I have recompiled them, since I use Godot 2.1.4.

-j

I attempted to recompile them. I am using 2.1.4. I am worried that if i shift my whole game to 2.1.4 , if some things will work or not.

Hi Can you direct me as to where i can find the godot v 2.1.4 stable to download, then I will try run my game with that and see if ads can work using 2.1.4. Thanks. Appreciate it.

This is the official source repository:

https://github.com/godotengine/godot/releases

if you want to recompile a custom version.

Otherwise, from here there is offcial binaries:

https://godotengine.org/download

-j

1 Answer

0 votes

If you add a release keystore the ads start to show. The admob also needs time to verify your traffic. I tried to see real ads on my game but they didn't show up until I added release keystore to the export. I wanted to upload my game to the Play Store and I had to add the release keystore and then I installed the apk in my phone and after few hours the ads started to show. I hope this solution works.

answered Aug 10 by veermetri (14 points)
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