Im trying to make a game and one of the things that i wanted to do was have an input event spawn a aiming reticle and then despawn upon release of the of the input; but the problem is that the input isn't responding for some reason.
s = Aim.instance()
this is for spawning the reticle.
var r = get_node("Aiming_Reticle")
this gets the reticle and then despawns it. I tried taking apart the code leaving only the event is action pressed and then added a print function to test the event.
if doesn't show up in the debugger, can someone help me with this.