Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | stillinthe90s | |
Old Version | Published before Godot 3 was released. |
Is there a way to store astar points and connections to a file? I.e. to feed the astar node with data instead of having it do the actual calculations?
I’m trying to use astar with a tilemap but calculating everything gets awfully slow even with smaller maps. Loading everything pre-calculated would probably help a lot…