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I have 2 nodes: AnimationPlayer, Sprite
The player has only one animation, that rotates the sprite from 0 to 180 degrees.
The sprite's initial rotation is -45 (deg).

When I call the play function with custom_blend parameter:

get_node("AnimationPlayer").play("test_animation", 1)

the animation starts, but the rotation jumps to 0 immediately and there is no "smooth transition".

What am I doing wrong?

Thank you!

in Engine by (672 points)
edited by

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