Update and "AppData/Godot"

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:bust_in_silhouette: Asked By DriNeo
:warning: Old Version Published before Godot 3 was released.

I want to download Godot 2.0.1. But I wonder what happens in the “Users/Me/Appdata/Godot” folder on Windows. Godot stores many settings here.

Some precautions are needed ? Or the engine deletes obsolete files by himself ?

Another question the “tmp” folder is huge and some files are stored since January, before my update to Godot 2.0.

May I delete them safely before using Godot 2.0.1 ?

DriNeo | 2016-03-22 11:22

:bust_in_silhouette: Reply From: Calinou

Currently, Godot does not split configuration files per-version (unlike Blender). So, multiple versions will use the same configuration file. Usually, it won’t cause any problems, but if you use very old versions (like 1.1), you may eventually come into trouble.

:bust_in_silhouette: Reply From: Bacco

You can have an independent configuration per version, if you create a file named

._sc_

on the same folder of the Godot executable.

Doing this, it will work in “Self Contained” mode, storing the preferences, export templates locally, and ignore your user profile folder.


More on the documentation:

http://docs.godotengine.org/en/stable/reference/packaging_godot.html#self-contained-mode