0 votes

I'm trying to set up a damped spring joint that, when stretched to its max length, will break. Does anyone know how to measure the current length of a DampedSpringJoint2D? My only idea is to measure the distance between each object and the joint location initially and at each process step, but that seems redundant as surely the physics engine must already be doing that work.

Thanks,
Walt

in Engine by (12 points)

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