+1 vote

Hello.

I'd like to apologize in advance if this isn't the ideal place to post about a Godot project.

Color Clutter is a small game that I've made on Godot 2.1.3 to test my Speech to Text module.

The rules are simple:

  • The player must say the color that correctly answers what the upper left corner word requests (background, fill or word).
  • Try to score as many correct guesses as possible within one minute!

A typical screen of the game consists in:

Color Clutter typical screen

The upper left corner requests background, so the user must say blue to advance. Sounds simple? Well, yes it is, but trying to aim for a high score can truly... Clutter the mind. ;-)

The only requirement to play is a microphone connected to the system (in case of more than one, it uses the default microphone). Currently, the game is only available for Unix and Windows systems, since these are the platforms that Speech to Text currently works on.

Download Links

I've made an other forum discussion about the Speech to Text module here. Check it out if you're interested!

in Engine by (25 points)
edited by

1 Answer

0 votes

You can also look at the Godot developers forum to possibly post your demo.

by (2,850 points)

Ah, yes. I've made a post there around the same time I've done it here, since I wasn't 100% sure where would be the best place to post the demo.

Anyway, thanks for the reply! :-)

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.