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Asked By
Ertain
Old Version
Published before Godot 3 was released.
This may sound like an odd question, but how do I move a selection of tiles? So if I have a group of tiles, what key combination allows me to move them around in the scene? I’ve tried using Moving Mode, but that doesn’t seem to work. When I have a TileMap loaded with a Tile Set, I can’t use Moving Mode (at least, not in the way I think it works).
So how can I move around groups of tiles in a scene?
You must hold CTRL and B and select the tiles you want to move (make sure you have no tiles selected) then RELEASE THE KEYS BEFORE RELEASING THE MOUSE BUTTON, or else it won’t work.
To move the selected tiles, click ‘Tile map’ button in the top-right corner of the editor and select “duplicate/erase selection”.
Hope this helped you.
That doesn’t move the group of tiles; it merely duplicates or erases them. What I want to do is move the selected tiles around within the scene. Btw, I’m using version 2.1.4 of the engine.
Ertain | 2017-09-19 22:41
It looks like Godot can’t really “move” the selection.
You can get through it using duplicate/erase
Select the tiles. Duplicate selection and move the duplicated tiles where you want.
Then erase the “old” tiles
GunPoint | 2017-09-20 18:40
Wow, really? That’s all you can do? Has this been improved in the third version of the engine?
Ertain | 2017-09-20 21:06
Ertain, i didn’t tried Godot 3.0, as it is not fully released. The provided Alpha version is very buggy.
The devs may implement this feature in 3.0, but i think the current duplicate/erase function is enough to get through it.
GunPoint | 2017-09-21 17:26
Ah, okay. Cool.
Ertain | 2017-09-21 17:43
Using 3.0 now. This feature has not been added.
Brandon | 2018-02-20 03:46
As of version 3.0.2, the feature still hasn’t been added.
Ertain | 2018-04-24 03:22
This feature is available in godot but unfortunately not documented. Press Ctrl+x after selecting the tiles. You will see that the tiles you choose can be moved easily.
Go and select the Tilemap Node in your Scene Box > Select the Tilemap Node (don’t click or select anything I mean don’t click on a tile for example) > Click “Move Mode (W)” in the ribbon. I am using Godot Engine v.3.5.