Tilemap Tiles are wrongly overlapped for side-scroller with dimetric view

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:bust_in_silhouette: Asked By Johnny Rouddro
:warning: Old Version Published before Godot 3 was released.

This is the image I want for the tiles:


This is the Tiled version that I’m getting:


I tried to change the values in Y sort, Tile origin, Custom Transform (I still know what this option does, some explanations would be appreciated). But only after I changed the Mirror X then I found something realistic:


But what I really want is the other way. Some help please