Mouse movement seems to create odd input reaction in HTML5 export godot 2.1.4

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By stubbsy345
:warning: Old Version Published before Godot 3 was released.

HTML5 export works well until mouse is moved. Then odd behaviours are happening such as escape menu screen and setting player walking in a fixed direction which can’t be changed. Anybody know the solution?

:bust_in_silhouette: Reply From: stubbsy345

Sorted. I simply had to change all interactions to

input_key_event(key_event) instead of _input(event)