Godot OSX 2.1.4 Stable Official
I'm trying to load an instance like so:
var nodeToLoad = preload("res://test.tscn")
and I'm getting the following errors:
Can anyone offer advice as to what this might be? Right now I'm stalled :-(
By the way, I can run that
test.tscn by itself, just not instanced from my main game page.
Line 158 as shown in the error is the
get_parent().add_child(nodeToLoad) line above.
I've looked here https://github.com/godotengine/godot/blob/master/scene/main/node.cpp#L704 and I have NO idea what that stuff means :-)