TouchScreen Input

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:bust_in_silhouette: Asked By edimemune
:warning: Old Version Published before Godot 3 was released.

I am tryig to learn to create android games in Godot but I can’t find any documentation about android input. How does it work? How to detect android input?

:bust_in_silhouette: Reply From: LainVohnDyrec

you can use left mouse events and it will recognize as a touch press.
if you just need press, release and hold inputs just use left mouse and add an action in
Project Settings

also there is an Touch Input Docs

:bust_in_silhouette: Reply From: wombatstampede

I posted a multi-touch demo in the godot forum:
https://godotdevelopers.org/forum/discussion/18499/tutorial-multi-touch-controls-demo-project

Godot basically doesn’t distinguish input methods by platform. Just keep in mind that mouse-input methods will (usually) not be capable of handling multiple inputs at a time (opposed to touch input).