0 votes

I have a tilemap in the scene, and I need to get the overall position of a tile.

in Engine by (202 points)
edited by

1 Answer

0 votes

I think I got it.

var pos_cell_global=get_node("TileMap").map_to_world(Vector2(x, y)) 

where Vector2 (x, y) is a position in the grid of some cell.

by (202 points)
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